20 February 2007

Scary Arcade Magic...

What the fizzle-fuck? Silent Hill: The Arcade? Ummmm...



A) Why is Konami investing in this? Unless it's strictly a Japanese product, (which deprives us U.S.ers of the joy) and perhaps the japanese market booms with the arcade situation, this is a seriously lame-ass move. I love Silenty Hill but the psychology and the ambience are what make these games great. But I'm also not willing to invest quarter after quarter into a first person shooter where I get little to no ability to explore, nor do I get to turn off my lights and play in solitude and freakiness of my own house. Standing in a crowded theater lobby shooting at patient demons isn't that frightening. Arcades can be fun, but they're the wrong format for a Silent Hill game, which takes vested interest, not $0.50 for ten minutes of random gun fest.

But then maybe they'll make it fun. They could put you on a horse, and make you run through silent hill, and you could force your horse, always "Magic Peach" regardless of what horse you'd actually like to choose, to run while you whip it. And it could gripe the whole way.

What? They already have done this? What do you mean Final Furlong is quite possibly one of the worst arcade games to every be made? How could it NOT be fun?

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